====== PoolRotator v6.7.10 — More maps in sparse Standard pools ====== Standard Ranked rooms can draw on lower-pass maps when fewer than 50 eligible choices remain, helping sparse ranges without admitting maps outside the requested difficulty or duration limits. ===== Player changes ===== * With the usual baseline, the pass minimum relaxes progressively: **10,000 → 5,000 → 2,500 → 1,250 → 1,000**. * Stops at the first tier supplying at least 50 choices, subject to the configured pool limit. If the floor still supplies fewer, it uses the smaller pool. * Fresh maps satisfying stronger pass tiers remain preferred; lower-pass maps provide fallbacks. * Stars, hard maximum length, Ranked age and the chosen Farm, Stream or Jump source remain intact. This rule does not activate the older age/length expansion. * [[commands:pool|.pool]] shows the effective and preferred original pass requirements. Applies across Standard difficulty ranges, not only high stars. Already queued maps remain unchanged. Mania and Loved selection are unchanged. See [[wiki:map_selection|map selection]]. ===== Deployment ===== Included in cumulative [[updates:v6_7_13|v6.7.13]]. At the October 4, 2026, 13:13 PDT review, Rooms 1 and 4 ran v6.7.10, Room 2 ran v6.7.9 and Room 3 ran v6.7.12; all targeted v6.7.13. This change applies to Standard Rooms 1 and 2 only. Occupied rooms keep running until their empty-safe handoff. [[updates:start|Release history]] · [[wiki:room_updates|How updates work]]