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Table of Contents
Time remaining
Type .time to see approximately how much time is left in the running map.
| Availability | All four lobbies from v6.7.5 |
|---|---|
| Documentation status | Supported in all four rooms at the October 4, 2026 review |
Example
.time About 1m 30s left—you're in next.
Mid-match join messages also include the short hint: .time for remaining.
Limitations
The estimate uses the running map's hit length and elapsed match time, just like the join message. It is approximate, not a promise of the exact next countdown time. It does not skip, delay or change the map.
If no map is running, the reply is No map running. If timing is unavailable, the bot says so rather than inventing a timer. If the estimated duration has passed while the match remains active, it replies Finishing—you're in next.
Normal public-command rate limits and staff command policy apply. Rooms still awaiting v6.7.5 do not yet support this command; check the room title during rollout.
See v6.7.5 release notes, Practical session controls, Queue, and Room updates.
Verified syntax, aliases and limits
Verified command facts
Inventory checked for v6.7.16. The article’s Behavior reference dates its explanatory text.
- Syntax and examples
.time- Aliases
- No additional direct aliases.
- Availability
- All lobbies from v6.7.5
- Who can use it
- Ordinary player; public command policy applies.
- Conditions
- Public commands may be disabled; public rate limits apply.
- Timing and limits
- Approximate remaining time uses the running map's hit length and elapsed match time, shared with the mid-match join greeting. No running map or unavailable timing is reported explicitly.